// Mod created by YochiThMaster333

[Main]
InitiallyUnlocked = 0          // Unlocks the car at the beginning of the game. (-1 = Not Set, 0 = False, 1 = True)
ForceLODA = 0
EngineType = 0                  // Toyota Naturally Aspirated Inline-4 Engine modified by TOM'S
ScaleBrakesWithRims = 0         // Scales the brakes with wheels. (0 = False, 1 = True)
ListAttachmentsUnderParts = 1   // Lists attachment slots under parts instead of giving them their own sub menu. (0 = False, 1 = True)

[Textures]
HeadlightOff = 1                // Enables switching between OFF and ON textures for headlights. Mapped via HEADLIGHT_LEFT and HEADLIGHT_RIGHT dynamic texture names. (CARNAME_KIT00_HEADLIGHT_OFF/ON) (0 = False, 1 = True)
DamageLights = 1                // FM3 Damaged Lights texture included, something that is missing from many past Forza conversions
TireInnerMask = 1               // Uses TIRE_INNER_MASK texture to make stock rims paintable. (CARNAME_TIRE_INNER_MASK [32BIT]) (0 = False, 1 = True)

[Parts]                         // PartLabel in Binary, GLOBAL\GlobalB.lzc, DBModelParts, CARNAME:
BodyKits = 1
Spoilers = 1
Rims = 1
RimsCustom = 1
Hoods = 1
RoofScoops = 1
Interior = 0
Roof = 1
Brakes = 1
Headlights = 1
Taillights = 1
Mirrors = 1
Attachments = 6

[Visual]
Paint = 1                       // Fully Paintable Body + Stock Rims
Vinyls = 1                      // Full Vinyl Support
PaintCustom = 1
VinylsCustom = 1
RimPaint = 1                    // Custom Rims Only
WindowTint = 1                  // Full Window Tint Support
Decals = 1                      // Full Set of Decals
DecalsWindshield = 1            // Slots: 1
DecalsRearWindow = 1            // Slots: 1
DecalsLeftDoor = 1              // Slots: 6
DecalsRightDoor = 1             // Slots: 6
DecalsLeftQuarter = 1           // Slots: 1
DecalsRightQuarter = 1          // Slots: 1
Numbers = 1                     // Numbers are located on doors
CustomGauges = 1                // You know the drill
Driver = 0                      // Various 2007-2010 NFS game drivers
LicensePlate = 1                // Generic plates only
Tires = 1                       // Uses YTM's Rim Pack tires

[Icons]                         // Texture Names (Usually found in: FRONTEND\FrontB.lzc, FrontEndTextures)
PartsAttachment0 = VISUAL_PART_YTMSEATS
PartsAttachment1 = VISUAL_PART_YTMSTEER
PartsAttachment2 = VISUAL_PART_YTMCAGE
PartsAttachment3 = VISUAL_PART_YTMTRUNK
PartsAttachment4 = VISUAL_PART_RERARENGINECOVER
PartsAttachment5 = VISUAL_PART_AIRINLET

[Names]                         // String Labels (Found in: LANGUAGES\*.BIN)
PartsAttachment0 = CO_YTMSEATS
PartsAttachment1 = CO_YTMSTEER
PartsAttachment2 = CO_YTMCAGE
PartsAttachment3 = CO_YTMTRUNK
PartsAttachment4 = CO_YTMENGINELID
PartsAttachment5 = CO_YTMSIDEVENT

[Cameras]                       //  VLT (frontend > cameras) 
PartsAttachment0 = angle_tomst020_1
PartsAttachment1 = angle_tomst020_2
PartsAttachment2 = angle_customizeparts_262
PartsAttachment3 = angle_customizeparts_taillights
PartsAttachment4 = angle_tomst020_3
PartsAttachment5 = angle_customizeparts_262

[RandomParts]
ForceCustomizationLevel = -2    // Forces a customization level for part randomization. (-2 (Default), -1, 0, 1, 2)
                                // -2 = Random customization level
                                // -1 = Nothing
                                // 0 = Body, Spoiler, Rims and Paint
                                // 1 = Paint and Vinyls
                                // 2 = Body, Spoiler, Rims, Window Tint, Roof Scoops, Hood + Level 1
CustomRandomParts = 1           // Uses the rules below instead of a customization level. (0 = False (Default), 1 = True)
BodyKits = 1                    // CARNAME_(KITxx_)BODY
Spoilers = 1                    // CARNAME_(STYLExx_)SPOILER
Rims = 1                        // CARNAME_(STYLExx_)WHEEL
Hoods = 1                       // CARNAME_(STYLExx_)HOOD
RoofScoops = 1                  // CARNAME_(STYLExx_)ROOF
Interior = 1                    // CARNAME_(STYLExx_)INTERIOR
Roof = 1                        // CARNAME_(STYLExx_)BASE
Brakes = 1                      // CARNAME_(STYLExx_)[FRONT/REAR]_BRAKE
Headlights = 1                  // CARNAME_(STYLExx_)[LEFT/RIGHT]_HEADLIGHT(_GLASS)
Taillights = 1                  // CARNAME_(STYLExx_)[LEFT/RIGHT]_BRAKELIGHT(_GLASS)
Mirrors = 1                     // CARNAME_(STYLExx_)[LEFT/RIGHT]_SIDE_MIRROR
Attachment0 = 1                 // CARNAME_(STYLExx_)ATTACHMENT0
Attachment1 = 1                 // CARNAME_(STYLExx_)ATTACHMENT1
Attachment2 = 1                 // CARNAME_(STYLExx_)ATTACHMENT2
Attachment3 = 0                 // CARNAME_(STYLExx_)ATTACHMENT3
Attachment4 = 0                 // CARNAME_(STYLExx_)ATTACHMENT4
Attachment5 = 0                 // CARNAME_(STYLExx_)ATTACHMENT5
Attachment6 = 0                 // CARNAME_(STYLExx_)ATTACHMENT6
Attachment7 = 0                 // CARNAME_(STYLExx_)ATTACHMENT7
Attachment8 = 0                 // CARNAME_(STYLExx_)ATTACHMENT8
Attachment9 = 0                 // CARNAME_(STYLExx_)ATTACHMENT9
Paint = 1                       // GLOBAL\GlobalB.lzc, DBModelParts, PAINT
Vinyls = 1                      // GLOBAL\GlobalB.lzc, DBModelParts, VINYLS
RimPaint = 1                    // GLOBAL\GlobalB.lzc, DBModelParts, PAINT
WindowTint = 1                  // GLOBAL\GlobalB.lzc, DBModelParts, WINDOW_TINT
DecalsWindshield1 = 1           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield2 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield3 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield4 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield5 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield6 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield7 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield8 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsRearWindow1 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow2 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow3 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow4 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow5 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow6 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow7 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow8 = 0           // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsLeftDoor1 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor2 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor3 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor4 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor5 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor6 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor7 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR [NUMBERS LEFT]
DecalsLeftDoor8 = 0             // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_DOOR [NUMBERS RIGHT]
DecalsRightDoor1 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor2 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor3 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor4 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor5 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor6 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor7 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR [NUMBERS LEFT]
DecalsRightDoor8 = 0            // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_DOOR [NUMBERS RIGHT]
DecalsLeftQuarter1 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter2 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter3 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter4 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter5 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter6 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter7 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter8 = 0          // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsRightQuarter1 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter2 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter3 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter4 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter5 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter6 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter7 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter8 = 0         // GLOBAL\GlobalB.lzc, DBModelParts, DECAL + CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
Driver = 0                      // CARNAME_(STYLExx_)STYLExx_DRIVER
LicensePlate = 1                // GLOBAL\GlobalB.lzc, DBModelParts, PLATES (Attribute: TEXTURE_NAME) + GLOBAL\GlobalB.lzc
Tires = 1                       // GLOBAL\GlobalB.lzc, DBModelParts, HEADLIGHT (Attribute: TEXTURE_NAME) + GLOBAL\GlobalB.lzc
